👆 View a 3-minute video on how to use the Digital Skills Curriculum in your classroom.

Digital Skills Curriculum for Primary School

Our curriculum supports the development of critical digital skills such as coding and robotics, preparing students for the future and fostering their growth as engaged, global digital citizens.

  • From Junior Infants to 6th Class
  • Teacher guides & lesson plans
  • Aligned with the STEE Primary Curriculum Framework

Used by 1 in 4 Irish Schools - Get started

Raphoe Central NS

Raphoe Central NS

Donegal

Banogue Ns

Banogue Ns

Limerick

Kilcleagh NS

Kilcleagh NS

Westmeath

St Michaels Ns Lim City

St Michaels Ns Lim City

Limerick

Letterkenny Educate Together

Letterkenny Educate Together

Donegal

Central Model Senior School

Central Model Senior School

Dublin

St James's NS

St James's NS

Waterford

Sandylane National School

Sandylane National School

Laois

Holy Family Boys NS

Holy Family Boys NS

Carlow

Shanballymore NS

Shanballymore NS

Cork

Oranmore Boy NS

Oranmore Boy NS

Galway

Carndonagh Boys NS

Carndonagh Boys NS

Donegal

Twyford Church of England High School

Twyford Church of England High School

Ealing

Castle Park School

Castle Park School

Dublin

St Kennys NS

St Kennys NS

Westmeath

Scoil Thomais

Scoil Thomais

Dublin

Skerries Ns

Skerries Ns

Dublin

Redwood NS

Redwood NS

Tipperary

Gaelscoil Átha Í

Gaelscoil Átha Í

Kildare

Gaelscoil Mhic Aodha

Gaelscoil Mhic Aodha

Kildare

St Patricks NS

St Patricks NS

Dublin

St Joseph's Primary School

St Joseph's Primary School

Tipperary

St Bernadette’s Special School

St Bernadette’s Special School

Donegal

Holy Family N.S.

Holy Family N.S.

Sligo

St. Oliver Plunkett BNS

St. Oliver Plunkett BNS

Westmeath

Mary Mother Of Hope

Mary Mother Of Hope

Dublin

Ballina Primary School

Ballina Primary School

Tipperary

St Brigids NS

St Brigids NS

Dublin

St Marys National School

St Marys National School

Cork

Glentogher Con NS

Glentogher Con NS

Donegal

Four Key Elements for Science, Technology and Engineering Education

Exploring & understanding

Collaboration, Curiosity, Discovery

Creative & critical thinking

Play, Innovation, Risk-taking

Problem-Solving & applying

Collaboration, Creativity, Resilience

Evaluating & communicating

Analysis, Communication, Feedback

Digital Skills Curriculum

2024/25 Edition

€9 per student, includes student access & teacher resources.

Get started for 2024/25 View a quick 3 min video Info Sheet FAQs

Junior Infants

Module 1

Exploring Patterns

Exploring Patterns

Explore patterns hands-on with unplugged coding fun!

Module 2

My First Steps in Digital Storytelling

My First Steps in Digital Storytelling

Create Fun Stories and Simple Adventures in Scratch Jr!

Module 3

Journey into Robotic Movements

Journey into Robotic Movements

Code robot movements with fun BeeBot adventures!

Senior Infants

Module 1

Solving Problems

Solving Problems

Coding Without Screens, Explore Patterns Hands-On!

Module 2

Creative Stories

Creative Stories

Junior Creators Emerge with Scratch Jr.

Module 3

Exploring Robotics and Commands

Exploring Robotics and Commands

Becoming Robot Programmers: BeeBots Take on New Challenges!

1st Class

Module 1

The World of Logic

The World of Logic

Build a Solid Base with Unplugged Coding Lessons

Module 2

Adventures in Digital Creation

Adventures in Digital Creation

Bring Your Ideas to Life with Scratch Jr!

Module 3

Electricity and Simple Circuits

Electricity and Simple Circuits

Explore Electricity in Action by Building Real-World Circuits!

2nd Class

Introduction Module

My First Coding Adventure

My First Coding Adventure

Start your coding journey with fun and simple projects!

Module 1

Exploring Coding

Exploring Coding

Coding Made Easy: Drag & Drop Fun with Coding Blocks!

Module 2

Creative Coding Challenges

Creative Coding Challenges

Level Up with Block-Based Challenges!

Module 3

Discovering the Magic of Circuits

Discovering the Magic of Circuits

From Simple to Sparks, build exciting circuits in the classroom

3rd Class

Introduction Module

My First Coding Adventure

My First Coding Adventure

Start your coding journey with fun and simple projects!

Module 1

Coding and Creative Projects

Coding and Creative Projects

Create Games and Animations with Block Based Coding

Module 2

Introduction to Game Design

Introduction to Game Design

Level Up and Code Your Own Arcade Games!

Module 3

Microbit Basics

Microbit Basics

Introduction to microbits: coding simple interactions

4th Class

Introduction Module

Introduction to Coding

Introduction to Coding

Beginner's Gateway to Coding

Module 1

Dynamic Digital Projects

Dynamic Digital Projects

Design Interactive Stories and Games Through Coding

Module 2

Expanding Game Design

Expanding Game Design

Make your own Games with MakeCode Arcade

Module 3

Microbit Adventures

Microbit Adventures

Exploring creative projects with microbit technology

5th Class

Introduction Module

Introduction to Coding

Introduction to Coding

Beginner's Gateway to Coding

Module 1

Coding and Interactive Creators

Coding and Interactive Creators

Code Like a Creator, Design Amazing Games and Animations with Scratch!

Module 2

Game Design Studio

Game Design Studio

Design Arcade Games with Advanced Logic

Module 3

Microbit Masterclass

Microbit Masterclass

Developing skills through engaging microbit projects

Extra Module

Exploring Electronics and Light

Exploring Electronics and Light

Microbit Makers: Code Light Shows & Interactive Projects!

6th Class

Introduction Module

Introduction to Coding

Introduction to Coding

Beginner's Gateway to Coding

Module 1

Digital Creation Lab

Digital Creation Lab

Build Interactive Projects with Code

Module 2

Advanced Game Development

Advanced Game Development

Code Like a Pro, From Classics to Cutting-Edge Games!

Module 3

Microbit Innovators

Microbit Innovators

Coding microbit projects and real-world applications

Extra Module

Exploring Electronics and Light

Exploring Electronics and Light

Microbit Makers: Code Light Shows & Interactive Projects!

Extra Module

Designing and Building for the Future

Designing and Building for the Future

Robotics Champions: Animate & Control Your Microbit Car!

Extra Module

Discovering Artificial Intelligence

Discovering Artificial Intelligence

Discover AI and learn how to program it using Scratch.

Frequently Asked Questions

Students can use any of the following devices to access and use the Digital Skills Curriculum:

  • Laptops
  • Chromebooks
  • PCs
  • iPads
  • Android Tablets

No you don't need to install any software. Students view the modules and lessons of the curriculum using a web browser.

The Digital Skills Curriculum costs the following per student for a full school year:

  • Primary School Students €9
  • Secondary School Junior Cycle Students €12
  • Secondary School Senior Cycle Students €15

Yes, not every school has one device per student and in those cases students can work in groups (ideally in a group of 2 or 3 students) and use one device between them.

Some of our digital skills curriculum modules require additional equipment to enhance the learning experience. These modules are designed to engage students with hands-on activities that complement the digital skills being taught. If your school does not have the necessary equipment, we can provide it for an additional cost. Please contact us for a detailed list of required equipment and associated pricing to ensure your students have everything they need for a comprehensive learning experience.

No prior coding experience is required to use the Digital Skills Curriculum. It's designed to be accessible and engaging for beginners and advanced learners alike.

At the beginning of grade there's an optional introduction module that's for beginner students. This introduces them to coding & digital skills and ramps them up so they can continue with the main modules of that grade.

No you don't need to do all the modules.

Schools can decide how much they want to do. Some schools might just do one module in the school year whilst others have more regular digital skills classes and do all three modules.

Many schools face this challenge, and our curriculum and platform are designed to accommodate mixed-age or split classes.

You have a few options for how to use the curriculum, depending on what works best for your students:

  1. Same modules for all students: For example, if you teach a mixed group of 9 and 10 year-olds, you could have all students follow the module designed for the younger group.
  2. Different modules for each group: If your class includes a wider age range, such as 8 to 12 year-olds, you can assign younger students one set of modules and older students a more advanced set.

Additionally, if some students progress quickly, they can always move on to the next level of modules as needed.

Yes, the Digital Skills Curriculum is covered by the government school book scheme. This scheme, which has been expanded to include all Junior Cycle and primary school students, ensures that schoolbooks and core classroom resources are provided free of charge

How Our Digital Skills Curriculum Makes a Difference in the Classroom

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