Coding Ireland STEM Report 2024 Have Your Say
Microbit
Beginner
30 mins
160 points
What you need:
  • Computer/laptop
  • Microbit

Microbit Tutorial

Learn about your new Microbit computer and how you can program it!

1 - What is a Microbit?

The Microbit is a tiny programmable computer, designed especially for learning and teaching coding.

It has a processor inside it (like the brain of the computer) and has the following:

  1. an accelerometer (for sensing movement).
  2. a compass (for sensing direction).
  3. a microphone.
  4. a speaker.
  5. Bluetooth and USB port for connectivity.
  6. a display consisting of 25 LEDs lights.
  7. two programmable buttons.
  8. and can be powered by either USB or an external battery pack.

2 - What can a Microbit do?

The list of things you can program the Microbit to do is nearly endless. You can program the buttons, LEDs and different sensors to create games and turn the Microbit into things like a pedometer, a compass or even a musical instrument.


3 - How do you program it?

In a similar way to Scratch, you can create programs using a special website but you then need to download the program to your computer and then send the program to the Microbit.

  1. Create your program using makecode.com
  2. Download the program to your computer
  3. Send the program to your Microbit by USB cable

4 - The makecode.com website

The makecode.microbit.org/ website is a website provided by Microsoft that lets you create code for different devices such as the Microbit. Open the website and start a new Microbit project.


5 - The project editor

When you create a new project you will be brought to the project editor, which is what we use to create our Microbit programs. The editor has 3 main areas:

  1. Microbit Simulator - this is on the left hand side of the screen and simulates how our program will run on a Microbit when we click the run button.
  2. Block Palette - this is in the middle of the screen and has code fragments (called "blocks") that can be dragged onto the scripts area. To keep the palette from being too big, it is organized into groups of blocks: Basic, Input, Music, Led, Radio, Loops, Logic, Variables, Math and Advanced.
  3. Scripts Area - this is on the right hand side of the screen and is where we drag the blocks to create our code and programs.

The blocks 'on start' and 'forever' will appear in the Scripts Area by default for new projects.


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