Mathematics
Intermediate
50 mins
Teacher/Student led
+80 XP
What you need:
IWB/Projector/Large Screen

24-hour Time

Learn to read and convert 24-hour time using GAA match fixtures as real-world examples. Understand how times after midday work and calculate end times from a start time and duration.

Teacher Class Feed

Load previous activity

    1 - Getting Started ~3 mins

    Look at the throw-in times for next Sunday's club matches: 11:30, 14:00, 17:45. Three times, all written without am or pm, and the last two are bigger than 12.

    Today's question

    What time of day is 17:45? Could you turn up to the wrong match if you misread it? Today we crack the rule for writing times after midday without using am or pm.

    2 - Watch and Notice ~8 mins

    Illustration for Watch and NoticeWatch three 24-hour times on the clock. Each clock face is the ordinary one we already know, with the hours 1 to 12 around the edge. The digital readout below names the same moment in 24-hour form. The hands point at the numbers we recognise; only the way we WRITE the time changes.

    13:00, one in the afternoon

    18:30, half past six in the evening

    21:15, quarter past nine at night

    Notice how the hour hand sits exactly where it would sit on an ordinary clock at 1, at 6:30, at 9:15. The clock face hasn't changed; only the digital number has.

    3 - Try It Together ~11 mins

    Now we turn 12-hour times into 24-hour times together. Today's set, all match-day examples: 2:45 pm, 11:20 am, 4:00 pm, 7:30 pm.

    Watch out

    One of these does NOT need the take-away-12 rule. Which one?

    Pupils take turns at the IWB to set each one on the clock and read both forms aloud.

    Analog clock builder

    4 - Write the Times in Your Copy ~2 mins

    COPYBOOK MOMENT

    In your maths copy, draw a two-column table headed 24-hour on the left and 12-hour on the right. Write each of these 24-hour times in the left column and its 12-hour equivalent (with am or pm) on the right, one under the other. Circle every time after midday.

    • 09:15
    • 13:00
    • 16:45
    • 18:30
    • 21:15

    5 - Class Challenge ~10 mins

    Today's bank has FOUR match scenarios for working out end times. We'll do the first one TOGETHER as a worked example, then pupils take turns at the board for the rest.

    • Warm-up at 07:30 + 1 h 45 m, when is the throw-in?
    • Senior match at 13:45 + 2 h 30 m, when is the final whistle?
    • Bus leaves at 09:00 + 4 h 15 m, when does it arrive? (this one crosses midday)
    • Camogie blitz at 14:20 + 3 h 40 m, when does it end?
    Worked example

    For the first one, count up to the next full hour first: 07:30 plus 30 minutes brings us to 08:00, then 1 hour more brings us to 09:00, then 15 minutes more brings us to 09:15. Set the hands and the digital readout confirms in 24-hour form.

    Analog clock builder

    Pupil practice
    Module 5 · Time and Money Measures
    Lesson 62 · 24-hour Time
    Coding Ireland · Online learning platform

    Unlock the full learning experience

    You're previewing this lesson. Get full access to this lesson and hundreds more — each one ready to teach, with interactive activities, printable resources and pupil progress tracking built in.

    Hundreds of curriculum-aligned lessons
    Interactive activities in every lesson
    Printable resources & progress tracking
    Copyright Notice
    This lesson is copyright of Coding Ireland 2017 - 2025. Unauthorised use, copying or distribution is not allowed.
    🍪 Our website uses cookies to make your browsing experience better. By using our website you agree to our use of cookies. Learn more