Unplugged Lesson
Beginner
30 mins
Teacher led
What you need:
Printer
Interactive Display

Pattern Play: Spot the Sequence

In this lesson, you'll guide your students through a series of pattern recognition activities. Starting with a game of 'Simon Says', you'll then transition to interactive whiteboard games focusing on fruit, animals, numbers, and letters. Afterwards, students will complete a pattern worksheet independently, with a review session to conclude the lesson.
Learning Goals Learning Outcomes Teacher Notes

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    1 - Simon Says

    Introduce the game 'Simon Says' to the students. Explain that this game is about listening carefully and these are the rules:

    1. Only perform actions that begin with "Simon says"
    2. Ignore commands that don't start with "Simon says"

    Remind the students that they should only perform the action if the command starts with 'Simon says'. For example, if you say 'Simon says touch your nose', they should touch their nose. But if you just say 'Touch your nose' without 'Simon says' at the beginning, they should not do the action.

    2 - Digital Pattern game

    Play the following game on the interactive whiteboard.

    The aim of the game is to encourage the students to notice patterns and sequences.

    3 - Data Detectives (Animals)

    Now try it with animals!

    4 - Data Detectives (Numbers)

    Now try putting the numbers in the right order.

    5 - Data Detectives (Letters)

    Now try putting the letters in the right order.

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