Scratch
Advanced
90 mins
Teacher/Student led
125 points
What you need:
Chromebook/Laptop/PC or iPad/Tablet

Project Showcase

In this assessment, you'll brainstorm and plan a unique project, then bring it to life through coding. You'll test and debug your creation, ensuring it works as intended. Finally, you'll present your project to the class, discussing your process and challenges.
Learning Goals Learning Outcomes Teacher Notes

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    1 - Brainstorm Project Ideas

    Think about what you want to create. It could be a game, a story, an animation, or anything else you can think of. Make a list of your ideas and choose your favorite one to work on.

    2 - Plan Your Project

    Before you start coding, plan out your project. What will it look like? What will it do? What Scratch blocks will you need to use? Sketch out your ideas and make a list of the blocks you think you'll need.

    3 - Start Coding

    Now it's time to start coding! Remember, you can always refer back to previous lessons if you need help with a particular block or concept. Don't be afraid to experiment and try new things.

    4 - Test and Debug

    Once you have some code written, test your project to see how it works. If something isn't working the way you want it to, try to figure out why and fix it. This is called debugging. Remember, it's okay to make mistakes. That's how we learn!

    5 - Present Your Project

    Once you're happy with your project, share it with the class. Explain what you created, how it works, and any challenges you faced along the way. Be proud of what you've accomplished!

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    This lesson is copyright of Coding Ireland. Unauthorised use, copying or distribution is not allowed.

    Scratch is developed by the Lifelong Kindergarten Group at the MIT Media Lab. It is available for free at https://scratch.mit.edu
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