Unplugged Lesson
Beginner
30 mins
Teacher led
What you need:
Printer
Interactive Display

What Happens Next? First/Then Fun!

In this lesson, you'll guide students through a series of activities designed to enhance their understanding of sequencing and following instructions. Starting with a game of Simon Says, you'll then move onto sequencing daily events, followed by interactive games. The lesson concludes with a 'First/Then' worksheet, encouraging students to consider what comes next in a sequence of events.
Learning Goals Learning Outcomes Teacher Notes

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    1 - Introduction

    Today we're going to be focusing on a fundamental skill that every computer programmer needs: sequencing. Sequencing is simply the art of putting things in the correct order.

    Think about the steps you take to get ready in the morning, or the instructions in a recipeβ€”the order is everything! Computers are the same way. They can't guess or improvise; they rely on a perfect sequence of clear instructions to get any job done. If the order is wrong, the program won't work.

    Today's lesson is designed to help us train our brains to think in a precise, logical order. By practising this, we're developing the exact skills needed to write amazing computer code!

    2 - Simon Says

    Explain to the students that you're going to play a game to warm up your brains and practice following instructions exactly. The game is called Simon Says.

    Remind them of the key rule: you should only follow a command if it starts with the phrase, "Simon says." This is the special condition that must be met for the instruction to be valid. You can decide whether to play for fun or as a knockout game.

    Play a few rounds, starting with simple commands to get everyone listening carefully:

    • "Simon says, touch your nose."

    • "Simon says, jump up high."

    • "Clap your hands." (See who gets caught!)

    • "Simon says, stand on one foot."

    Observe how well students listen and ensure they understand the importance of following the instructions precisely. This helps them learn the value of specific, clear steps, a core idea in sequencing.

    3 - Sequencing

    Complete the following sequencing activity on your IWB.

    This activity will involve showing pictures of daily events.

    Ask the students to come up and drag the pictures into the correct sequence, starting with what happens first and ending with what happens last.

    4 - Putting on your Shoes

    5 - Eating Cereal

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    This lesson is copyright of Coding Ireland 2017 - 2025. Unauthorised use, copying or distribution is not allowed.
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