Advanced
75 mins
Teacher/Student led
+85 XP

Build the Prototype

Turn your Design Brief into a real, working prototype using materials at your table. Build, test, problem-solve, and record every change you make to the plan.

Teacher Class Feed

Load previous activity

    1 - Getting Started ~5 mins

    Illustration for Getting StartedEngineers rarely build something perfectly on the very first try. When they turn a plan into a real object, surprises pop up: a fold won't hold, a leg is too short, the tape won't grip. Today your group turns the Design Brief you drew earlier in this project into a real, working prototype.

    Here is the big question: when the plan meets the real materials, what will you have to change?

    2 - Two Ideas Before We Build ~6 mins

    Before we open the build kit, let's name two words engineers use every day. Look at the table together.

    ConceptWhy it mattersExample
    Prototype — a first working model of your design that you can pick up and testYou cannot know if a plan really works until you build it and try it, so the prototype turns your drawing into something realA cardboard book stand you build to see if it truly holds a book upright, instead of just hoping the drawing was right
    Iteration — changing your design a little at a time to make it work betterThe first build almost never works perfectly, so you improve one thing, try again, and keep the change if it helpedYour stand keeps tipping over, so you make the base wider — that one change is an iteration

    When you build today and something does not work, that is not a mistake. That is the moment a real engineer starts problem-solving.

    3 - Watch the Plan Meet the Materials ~7 mins

    Let's watch one build go from plan to first fix together. I'll build a small card stand from a plan while I think out loud.

    Listen for the four things I do: I look at the plan, I try to build it, something goes wrong, and I decide on one change to fix it.

    4 - Build Your Prototype ~23 mins

    Now it is your group's turn. Take the Design Brief you drew earlier in this project and build your prototype from it, using the materials at your table.

    Work like an engineer: build the part you are most sure of first, then test it as you go. When something does not work, stop, name the problem out loud, and choose one change to try. If you change the plan, mark that change on your Design Brief straight away, so you remember what you did and why.

    Blunt scissors only, and ask an adult for any hard cut. Keep your build area tidy so pieces do not get lost.

    5 - Record: Your Build Log ~9 mins

    Stop building for a few minutes and write up your build so far on your Investigation Journal page. Fill in three things: what part of the plan you built, any change you made to the plan and why, and one problem you still need to solve next time.

    Keep what you built separate from what you changed — an engineer's log tells the whole story so anyone could pick it up and carry on.

    Pupil practice · Investigation Journal
    Module 5 · Engineering: Empathy, Prototyping and Iteration
    Lesson 34 · Build the Prototype
    Download Investigation Journal sheet (PDF)
    123learn · Online learning platform

    Unlock the full learning experience

    You're previewing this lesson. Get full access to this lesson and hundreds more — each one ready to teach, with interactive activities, printable resources and pupil progress tracking built in.

    Hundreds of curriculum-aligned lessons
    Interactive activities in every lesson
    Printable resources & progress tracking
    Copyright Notice
    This lesson is copyright of Coding Ireland 2017 - 2025. Unauthorised use, copying or distribution is not allowed.
    🍪 Our website uses cookies to make your browsing experience better. By using our website you agree to our use of cookies. Learn more