Scratch
Beginner
40 mins
Teacher/Student led
+130 XP
Pupils work on their own device

From Scratchjr to Scratch: a Taster

A gentle first taste of full Scratch for pupils who know ScratchJr: they give a cat sprite a short block sequence, add a loop and a backdrop, then compare the two tools.

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    1 - What We're Building ~5 mins

    Programmers give a computer a clear list of instructions and then run it to see what happens — exactly what you're about to do. Some of you have used ScratchJr; today we move up to the full version of Scratch that older students and real coders use.

    Watch the board first as each piece is modelled, then try it on your own device and click to run it. Keep an eye out for things that feel familiar from ScratchJr — and things that are brand new.

    2 - Introduction ~3 mins

    Illustration for IntroductionWelcome to Scratch! Scratch is a place where you can make your own games, animations and stories. You will bring a character to life: make it move, dance, jump and more. You will also give it a scene to live in, called a backdrop.

    Talk about these together:

    • What do you think coding is?
    • Have you ever wanted to create your own game or animation?
    • What kind of character would you like to bring to life?
    • Can you imagine making your character move, dance, or jump with your own code?

    3 - Introducing Scratch ~2 mins

    Welcome to the exciting world of Scratch!

    Next we're going to watch a short video that will introduce us to Scratch. As we watch, pay close attention to how the characters, or 'sprites', move around and interact. Think about how you might like to make your own sprite move. Maybe it could dance, jump, or even fly! After we've watched the video, we'll start exploring Scratch ourselves. So, let's get ready to dive into this fun coding adventure!

    4 - Open the Scratch Website ~3 mins

    Now it is your turn to try Scratch yourself. Take out your device and go to the Scratch website:

    scratch.mit.edu

    Here is what to do:

    • First, turn on your device.
    • Then open a web browser.
    • Then go to the Scratch website, either by typing the address scratch.mit.edu, or by searching for 'scratch' in a search engine and opening the website from the results.

    Once you are on the Scratch website, click on the 'Create' link at the top of the page. This will open up the project editor.

    Sometimes a small tutorial box opens on top of the editor. Close it by clicking the X at the top right of that box.



    5 - Make the Cat Move ~2 mins

    Now let's add our first piece of code. You are going to give the cat sprite some instructions to move.

    Open the Events toolbox (yellow circle) and drag the

    when green flag clicked

    block into the code area. Next, open the Motion toolbox (blue circle) and attach the

    move (10) steps

    block to the when green flag clicked block. 

    Once you have added those two code blocks, click on the Green flag to run your code. Each time you click the green flag, your code runs and the cat should move a little to the right.


    Pupil practice · Investigation Journal
    Module 4 · Technology: Using Tech, Algorithms, Scratchjr and Robots
    Lesson 29 · From Scratchjr to Scratch: a Taster
    Download Investigation Journal sheet (PDF)
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    This lesson is copyright of Coding Ireland 2017 - 2025. Unauthorised use, copying or distribution is not allowed.

    Scratch is developed by the Lifelong Kindergarten Group at the MIT Media Lab. It is available for free at https://scratch.mit.edu
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