Intermediate
40 mins
Teacher/Student led
+90 XP

Using AI Well, Judgement, Limits and Staying in Control

You will practise a human check on an AI suggestion, judge five real cases of AI use in an AI courtroom, and create class ground rules for using AI responsibly in your coding projects.

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    1 - Start ~4 mins

    Illustration for StartYou have trained a model, coded against it, and watched an agent plan and act. Today the question flips: when is AI help a good idea, and when does it go wrong? You will practise one human check on a short AI suggestion, try five real cases in the AI courtroom, then write the class ground rules you will work to when you build your CBA.

    2 - Suggest or Act ~4 mins

    AI tools sit on a spectrum. Some only suggest: they explain a loop, draft a line of code, or rank search results, and a person decides what to do next. Others can act: an agent given a goal can plan steps, use tools, and change the world (send a message, edit a file, run a program) without asking every time.

    That power is useful, and it is also where the risk lives. The person who sets the goal, reads the output, and accepts the result stays responsible. Keep three questions in mind for every case today:

    • Did a human stay in the loop before anything irreversible happened?
    • Who is responsible if it goes wrong: the tool, the person, or both?
    • Was the AI used to learn, or used instead of thinking?

    3 - Human Check Before You Run ~4 mins

    Practise staying in the loop before the courtroom.

    Your teacher will show a short AI-suggested snippet on the board (a tiny score or print line that may hide a mistake). Before anyone runs it:

    1. Read every line.
    2. Say what you think it will do, and whether anything looks wrong.
    3. Fix anything that is wrong (or agree the safe line with your teacher).
    4. Only then type that checked version into your editor and run it.

    That pause is the human check. Suggest is fine; act without reading is how unread code causes real problems.

    4 - Hands-on: the AI Courtroom ~13 mins

    Five short cases. For each one: read the facts on screen, choose a verdict, and commit before the reasoning is revealed.

    Verdicts you can choose:

    • Fine: good use of AI
    • Fine, with a check: useful, but only if a human verifies
    • Not OK: crossed a line

    After each reveal, name who was responsible.

    The AI courtroom

    5 - Hands-on: Our AI Ground Rules ~9 mins

    Turn the courtroom verdicts into rules you can actually keep. Together, build three short lists:

    • Help that is allowed
    • Must be your own work
    • When you say you used it

    Keep each rule short enough to remember. Aim for two short bullets under each heading. These are the rules the class will work to in the CBA, so make them honest and usable, not a long policy nobody will read.

    Before you finish: pick one rule and apply it to this line an assistant might suggest: print("Winner:", player_naem). Would your rule let you run it as written, or would it force a human check first?

    Our AI ground rules

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